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Found 6 results

  1. Far Cry 5 Details

    A listing for Far Cry 5 that's popped up on Steam has revealed that it will support two-player co-op action against cult leader Joseph Seed and his siblings, the Heralds. And unlike Far Cry 4, where co-operative play was limited to side quests, Ubisoft said the two-player action in Montana will be available across the entire campaign. Some of what's in the listing we already know, such as the ability to recruit Guns (people) and Fangs (animals) to your cause, and it also confirms that along with tractors (which you better be able to play chicken with), the vehicles in the game will include "iconic muscle cars, ATV's, planes and a lot more." And while the promise of "a world that hits back" doesn't necessarily mean anything, it is intriguing, if only because the bad guys in previous Far Cry games have been oddly happy to let me run roughshod over them without really trying to do anything about it. "Wreak havoc on the cult and its members," it says, "but beware of the wrath of Joseph Seed and his followers." The listing also indicates that Far Cry 5 will be available in three different editions: Your basic dude-shooting version, which will sell for $60/£45/€60; the Deluxe Edition, which comes with the Big Game Hunter pack, the Ace Pilot pack, the Explosive pack, the Chaos pack, and the AR-C assault rifle and .44 Magnum pistol with unique skins, for $70/£55/€70; and the gold edition, with all of the above plus the season pass, which carries a $90/£75/€90 price tag. The contents of the season pass aren't specified, but it will include "additional stories, content, and gear." The preorder bonus for all of them is the Doomsday Prepper Pack, with a "prepper outfit, gun and vehicle skins plus additional consumables." Far Cry 5 is scheduled for release on February 27, 2018 Source: http://www.pcgamer.com/far-cry-5-will-support-two-player-co-op-across-the-full-campaign/
  2. The Division developers are going to work with the community – literally – to make the next patch the best it can be. The Division developer Massive announced yesterday a big change in the release schedule for the game’s big 1.4 patch, as well as the two expansions in development. A big part of the changes patch 1.4 is due to bring has been based on community feedback in the past few months. But developer Massive is taking this process a step further; by inviting members of the community to the studio in order to help shape the future of the game. Massive revealed this initiative earlier today, and asked players available from September 7-9 to submit their details. You can even fill in this form now. If you’re selected, Massive will fly you out to Malmö, Sweden, and take care of accommodation and other expenses. You don’t need to be some big YouTuber or streamer either, the developer noted that anyone is welcome to apply. Those who make it will be part of “critical workshops and discussions”. The anticipated patch is said to bring changes to loot – making it more relevant, improve the single-player experience, and more. Other key areas of gameplay such as the time to kill and enemy difficulty are also a big focus. Patch 1.4 is due out sometime in October. Source: https://www.vg247.com/2016/08/26/the-division-dev-inviting-players-to-the-studio-to-help-fix-the-game/
  3. PvE just came back with a vengeance. Take out HVT contracts and earn some of the best loot in The Division. The Division: how High Value Targets work and why you should care Massive has revitalized The Division’s PvE game, making solo and co-op play in its huge recreation of New York City fun and worthwhile again. After reaching level 30 in the campaign there really wasn’t many reasons to bother with PvE, apart from farming the same dull daily missions for a handful of Phoenix Credits. But with the introduction of the 1.2 update and High Value Targets, there are fresh daily and weekly challenges with tasty loot as a reward. Here’s how it works and why you should return to NYC if you need new gear and a different challenge to the Dark Zone. What are Search & Destroy missions? -Search & Destroy missions are where you earn Target Intel, a new form of currency. You buy High Value Target contracts using Target Intel. -Firstly, you’ll need to be level 30 and have cleared all side missions and encounters in a district (Times Square, Midtown East, Turtle Bay, etc) to open up Search & Destroy missions within that district. -Go to the safehouse in a district and check out the notice board there. You’ll see an icon for Search & Destroy missions. Once activated, you must seek out and kill three groups of enemies around the district. Completing each one will give you 1 Target Intel. -You can find you Target Intel in the pouches screen of the inventor, by the way. -Scan the map and you’ll see that one named district is marked as Critical. Complete the Search & Destroy missions here for bonus Target Intel. -Once you’ve completed the Search & Destroy missions in a district, head back to the safehouse and up to the notice board. Here you can claim your reward for beating all three missions – another 2 Target Intel and a High End item/weapon. You are now ready to start a High Value Target contract. How High Value Target contracts work -Head over to the Base of Operations and inside the Security Wing you’ll find two new vendors. The Daily HVT Officer and the Weekly HVT Officer. Between them they have six daily and four weekly HVT contracts. -It’s here you buy a contract. They range in price from 5 Target Intel to 40 Target Intel, with appropriate rewards. The targets are split into four difficulties and it’s recommended some are attacked in a group rather than solo. -As examples, taking down the Komodo Squad (5 Target Intel) offers 15 Phoenix Credits and a random High End or Gear Set drop. Killing Captain Bruce (40 Target Intel) hands you 50 Phoenix Credits, a random High End or Gear Set item and a weapon skin. -For daily targets you have to complete the takedown within the 24 hour period, and obviously with weekly targets you have seven days from the reset. -If you attempt a HVT contract and fail you can go back and try again within the 24-hour or 7-day period. Leave it later than that and you’ll lose the contract and the Target Intel you paid for it. -The HVT Weekly Officer also has High Risk Target contracts. These are costly and hard, and if you fail you lose the contract. There’s no second chance. The reward includes a guaranteed item with a Gear Score of 204 or more. -You can only have one HVT contract activated at a time, but you can buy multiple contracts in one go. -When you fail a HVT you have to go back to the Base of Operations and visit the officer to get the mission again. This is a pain in the arse. But why do you need to do it? Because the target may have moved to a different section of the map. -Some HVT contracts are made harder by having a time limit attached. Fail to take down all the adds before you engage with the named enemy and you’ll have to go back to the Base of Operations and start again. -Only one person in your group has to pay the Target Intel price, and no one is restricted by Gear Score. High Value Target loot As well as credits and other random drops, completing High Value Target contracts hands you guaranteed High End or Gear Set items and weapons. This is why it’s worth doing them. -High Value Target (Daily) – 1x 182 High End or 214 Gear Set – chance for 1x 191 Gear Set -High Value Target (Weekly) – 1x 182 High End or 214 Gear Set – chance for 1x 214 Gear Set -High Risk Target (Weekly) – 1x 204 High End or 1x 214 Gear Set – chance for 1x 240 Gear Set And with that, The Division has become a lot more fun for solo and co-op players who need a break from the PvP Dark Zone antics. Rewards are clear, and there’s a routine to earning Target Intel so it’s easy to set simple daily and weekly goals with the hope of reaping the benefits. These High Value Targets can be a challenge too, much more so than running a Daily Objective on Hard mode, and not as grueling as trying a Daily on Challenging difficulty. Putting a time limit on the contract puts pressure on the players to move forward and engage rather than waiting for the AI to come to you, so you’re fighting against the clock as well as PvE enemies. Massive has take a lot of stick since the release of The Division, in particular when it comes to balancing and bug fixes. Some of that has been justified, but with the changes from update 1.2 it seems to be getting the loot-shooter back on the road to recovery. The playing field has been evened, and there are now multiple ways to get High End items and Gear Set pieces rather than just farming the Falcon Lost incursion or spending hours gathering crafting resources. High Value Targets are the best thing to happen to The Division’s PvE and another welcome addition to the meta-game. Source: https://www.vg247.com/2016/05/25/the-division-how-high-value-targets-work-and-why-you-should-care/
  4. PvE just came back with a vengeance. Take out HVT contracts and earn some of the best loot in The Division. The Division: how High Value Targets work and why you should care Massive has revitalized The Division’s PvE game, making solo and co-op play in its huge recreation of New York City fun and worthwhile again. After reaching level 30 in the campaign there really wasn’t many reasons to http://bhlgaming.com/forums/topic/1668886840-newsflash-sc-is-updating-clash-bot-downtime-expected/her with PvE, apart from farming the same dull daily missions for a handful of Phoenix Credits. But with the introduction of the 1.2 update and High Value Targets, there are fresh daily and weekly challenges with tasty loot as a reward. Here’s how it works and why you should return to NYC if you need new gear and a different challenge to the Dark Zone. What are Search & Destroy missions? -Search & Destroy missions are where you earn Target Intel, a new form of currency. You buy High Value Target contracts using Target Intel. -Firstly, you’ll need to be level 30 and have cleared all side missions and encounters in a district (Times Square, Midtown East, Turtle Bay, etc) to open up Search & Destroy missions within that district. -Go to the safehouse in a district and check out the notice board there. You’ll see an icon for Search & Destroy missions. Once activated, you must seek out and kill three groups of enemies around the district. Completing each one will give you 1 Target Intel. -You can find you Target Intel in the pouches screen of the inventor, by the way. -Scan the map and you’ll see that one named district is marked as Critical. Complete the Search & Destroy missions here for bonus Target Intel. -Once you’ve completed the Search & Destroy missions in a district, head back to the safehouse and up to the notice board. Here you can claim your reward for beating all three missions – another 2 Target Intel and a High End item/weapon. You are now ready to start a High Value Target contract. How High Value Target contracts work -Head over to the Base of Operations and inside the Security Wing you’ll find two new vendors. The Daily HVT Officer and the Weekly HVT Officer. Between them they have six daily and four weekly HVT contracts. -It’s here you buy a contract. They range in price from 5 Target Intel to 40 Target Intel, with appropriate rewards. The targets are split into four difficulties and it’s recommended some are attacked in a group rather than solo. -As examples, taking down the Komodo Squad (5 Target Intel) offers 15 Phoenix Credits and a random High End or Gear Set drop. Killing Captain Bruce (40 Target Intel) hands you 50 Phoenix Credits, a random High End or Gear Set item and a weapon skin. -For daily targets you have to complete the takedown within the 24 hour period, and obviously with weekly targets you have seven days from the reset. -If you attempt a HVT contract and fail you can go back and try again within the 24-hour or 7-day period. Leave it later than that and you’ll lose the contract and the Target Intel you paid for it. -The HVT Weekly Officer also has High Risk Target contracts. These are costly and hard, and if you fail you lose the contract. There’s no second chance. The reward includes a guaranteed item with a Gear Score of 204 or more. -You can only have one HVT contract activated at a time, but you can buy multiple contracts in one go. -When you fail a HVT you have to go back to the Base of Operations and visit the officer to get the mission again. This is a pain in the arse. But why do you need to do it? Because the target may have moved to a different section of the map. -Some HVT contracts are made harder by having a time limit attached. Fail to take down all the adds before you engage with the named enemy and you’ll have to go back to the Base of Operations and start again. -Only one person in your group has to pay the Target Intel price, and no one is restricted by Gear Score. High Value Target loot As well as credits and other random drops, completing High Value Target contracts hands you guaranteed High End or Gear Set items and weapons. This is why it’s worth doing them. -High Value Target (Daily) – 1x 182 High End or 214 Gear Set – chance for 1x 191 Gear Set -High Value Target (Weekly) – 1x 182 High End or 214 Gear Set – chance for 1x 214 Gear Set -High Risk Target (Weekly) – 1x 204 High End or 1x 214 Gear Set – chance for 1x 240 Gear Set And with that, The Division has become a lot more fun for solo and co-op players who need a break from the PvP Dark Zone antics. Rewards are clear, and there’s a routine to earning Target Intel so it’s easy to set simple daily and weekly goals with the hope of reaping the benefits. These High Value Targets can be a challenge too, much more so than running a Daily Objective on Hard mode, and not as gruelling as trying a Daily on Challenging difficulty. Putting a time limit on the contract puts pressure on the players to move forward and engage rather than waiting for the AI to come to you, so you’re fighting against the clock as well as PvE enemies. Massive has take a lot of stick since the release of The Division, in particular when it comes to balancing and bug fixes. Some of that has been justified, but with the changes from update 1.2 it seems to be getting the loot-shooter back on the road to recovery. The playing field has been evened, and there are now multiple ways to get High End items and Gear Set pieces rather than just farming the Falcon Lost incursion or spending hours gathering crafting resourses. High Value Targets are the best thing to happen to The Division’s PvE and another welcome addition to the meta-game. Source: https://www.vg247.com/2016/05/25/the-division-how-high-value-targets-work-and-why-you-should-care/
  5. Ubisoft announced in its latest financial report it shipped 10 million units of Assassins Creed Unity and Assassins Creed Rogue combined. It also said to expect more information on its pipeline of triple-A titles in May, which total five. The firm didnt break down specific figures for either, but Far Cry 4 seemed to fare better with retailers as 7 million units were shipped to stores while The Crew shipped 2 million copies. Watch Dogs was noted to have shipped 10 million units, while the ever popular Just Dance franchise proved once again it was a sought-after party game, with the latest iteration shipping 4 million units. During the call to investors today, Ubisoft CEO Yves Guillemot touched upon launch issues with Assassins Creed Unity, which could he chalked up to the console transition and having to re-create the game engine. We try to create engines that take full advantage of consoles, and in regards to Unity, we had to redo the entire engine, he said. Its painful for all of the group as it had to be re-calibrated and with this this game, a few things were not perfect at launch. But the engine was created, and will help the games shine in the future. These are steps we have to take in order to innovate, and while sometimes painful, it will ensure the overall quality of future titles. Assassins Creed, The Division and the latest Rainbow Six Siege titles are still on course for release by the end of its next fiscal which ends March 31, 2016. There will be five triple-A titles in total, with the other not being discussed at present. More information will be announced, regarding platforms and possible release dates at the end of May. During the call to investors, Guillemot confirmed the Assassins Creed movie was in production and would release in December 2016. The firm also saw a 157% surge in digital revenues to 138 million during the quarter, with revenue during the nine months ending December 31 totaling 274 million ($312 million), up 120% year-over-year. Digital represented 21% of Ubisofts total sales compared with 15.3% during the same period last year. A 26% increase in back-catalog sales was also reported, totaling 67 million ($76 million) for the quarter, and up 6% to 182 million ($207 million) for the nine month period. For Q3 of its fiscal year [PDF] ending December 31, 2014, Ubisoft reported 810 million ($924 million) in sales (revenue) which was up 56% year-over-year. Source: http://www.vg247.com...gue-10-million/ Click here to view the article
  6. Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30? Some players have been booting up their PCs to discover games have disappeared. I get angry when I cant log-in for five minutes, or if I have to download the latest DLC. Imagine how youd feel to discover your entire game has gone AWOL. A game you paid good money for. Yesterday it came to light that Ubisoft has been deactivating copies of Far Cry 4 that were bought from unauthorised third-party sellers. The publisher told Eurogamer that sellers via G2As marketplace had bought keys fraudulently before selling them on to customers at a knockdown price. Ubisoft didnt go about this the right way. Anyones going to be shocked to discover a game has vanished, and the instant reaction is probably to blame a company that already has a poor track record with its consumer products. Customers should have been warned their games were to be cancelled. But you cant blame Ubisoft for taking action. It needs to protect its business and profits. Allowing companies or individuals to undercut and sell-on unauthorised keys isnt good for the consumer in the long term. Fraud only leads to increased prices, and digital prices are already too high. This is the root of the problem. Why else is there a business in selling cheaper game keys in the first place? Because digital prices are too high on PC, just as they are on console. Far Cry 4 costs £44.99 on Steam and Uplay. Its £20.83 less than half price on G2A.com. Playing games is an expensive hobby, so which store is the gamer going to opt for? If you dont know anything about a retailers past (and really, unless youre a dedicated player, why should you?) then youll buy from the store with the best price. And you cant be blamed for doing that. The culture of cheap sales and bundles for PC gaming is partly to blame here, too. Steam sales are an event where players can snap up a pile of quality games for low prices, or even a whole franchise for the price of just one new release. Consumers conditioned to jump on these deals will obviously reject full-price releases. How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30? We have to trust Steam and Ubisoft as the gate-holders of their games and services. Thats part of playing games on PC. What we want in return is an official product that works on the right service for a decent price. When we dont feel were getting that, we resort to bargain deals. What hasnt been previously obvious is that youre making a £20 bet. And the odds arent stacked in your favour. While consumers have to learn from this latest episode with G2A keys, so should the publisher. It stings, but the only legitimate way to play a great game like Far Cry 4 on PC is to pay the asking price from official sellers. Theres a reason why gamers deviate. The industry needs to start tackling the subject of digital pricing now. High prices are allowing resellers to flourish. Knock down prices and publishers will sell more games, have less hassle with a grey market and get players back on their side. And a popular vote is something Ubisoft needs now more than ever. Source: http://www.vg247.com...erpriced-games/ Click here to view the article
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