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Found 6 results

  1. Fallout 4 has one last DLC in it. Let’s take a look. Fallout 4: Nuka World is nearly here, but why wait? In the video above, Bethesda’s Mark Teare talks us through the new DLC, which packages together story missions, new workshop items and a new location to explore. This is a recap of this week’s Fallout 4 Nuka World live stream, in case you missed it. Fallout 4: Nuka-World releases next week on PC, PS4 and Xbox One. It is the last Fallout 4 DLC, which is sad – but Bethesda is presumably moving on to one of its next major projects. Fallout 4 has had a really good run – I know I still drop in and work away at my enormous ridiculous workshop network on the regs. Still, it’s a good thing Skyrim Special Edition is coming along to scratch the Bethesda itch while we wait for whatever Todd Howard’s team produces next. Source: https://www.vg247.com/2016/08/24/check-out-fallout-4s-final-dlc-in-commentated-nuka-world-gameplay-from-bethesda/
  2. More has been confirmed about Fallout 4: Nuka World, which is still to receive an official release date from Bethesda. Nuka World is set for launch in August on Xbox One, PS4 and PC, although the latest game update that adds support for it, Fallout 4 1.7, has yet to be launched for consoles. According to new reports, Fallout 4 Nuka World will clock in at around 3.6GB on Steam, which would mean it is a bigger expansion that Far Harbor. The new DLC will cost £19.99 GBP when launched and is based in an Amusement Park taken over and run by Raiders. Nuka World will boast several new zones, including Wild West, Safari Zone, Kiddie Kingdom and the Galactic Zone. But there will also be other places added to the Pip-Boy Map, including Synth Head, The Hub, The bottling Plant, Monorail, Raider Settlement and Vassal Settlement. One new feature that will be coming to the game will be the ability to use Raider Gangs to take over settlements, it is currently unclear how this will work and how in-depth this new mechanic will prove. Having confirmed that Fallout 4 PS4 mods support is still under evaluation at Bethesda earlier this week, the studio have supplied a little more information on what kind of release we can expect. Bethesda’s Pete Hines has been keeping fans informed, recently revealing that he is unable to speed up the process, adding: “There is not a thing I can do to make PS4 mods happen faster.” Hines has made it clear that the most recent messages regarding the evaluation process don’t mean there are still major hurdles to cross to take the new PS4 mods support live. "I didn't say there were any problems," he tweeted. "Just that the process is still under review." Fans have been waiting to find out more on when the new modding action would arrive on the PlayStation 4 console - Xbox One fans have been enjoying player-created content for a long stint. "We’re working w/ Sony on Fallout 4 Mod support for PS4," an official Fallout 4 message on Twitter reads. Source: http://www.express.co.uk/entertainment/gaming/700016/Fallout-4-Nuka-World-PS4-mods-Xbox-One-DLC-Bethesda-Pete-Hines
  3. Bethesda has confirmed that mods will be coming soon to Fallout 4 after the release of the upcoming expansion, Far Harbor. However, Bethesda has not announced any specific dates yet on when they will be arriving. The Far Harbor expansion is due out on May 19th, so we should be seeing them shortly after that is released. Xbox One will be getting the mods first through a closed beta. Source
  4. Fallout 4 Magazine Locations

    You’re S.P.E.C.I.A.L.! Pick up this book in Shaun's old room to earn a free perk skill point. This small book is found in the ruins of your old house, on the floor of Shaun’s bedroom at the foot of a dresser. This book instantly grants one free skill point to upgrade one of your S.P.E.C.I.A.L. perks how you see fit. Astoundingly Awesome Tales (1-14) The issues of Astoundingly Awesome Tales each grant a unique perk to the player's stats. Each copy of this publication has a unique perk to offer for its collection. These perks are outlined in the entries below, along with directional help for finding each magazine. Magazine #1 - This magazine is found on the workshop in Outpost Zimonja. Its perk allows players to regenerate 1 point of Health per minute. Magazine #2 - At Skylanes Flight 1981, this magazine is located on top of a restroom toilet below the cockpit of the plane. It allows players to do an additional +5% damage with scoped weapons. Magazine #3 - Head to the Boston Mayoral Shelter to find this collectible on a table in the lower level bedroom in the southwest corner. With this issue, players take 5% less damage from robots. Magazine #4 - Look for this issue at the bottom of the pit beneath terminal #3 at Dunwich Borers. Collect the magazine on the table to do an added +5% Damage using the Alien Blaster weapon. Magazine #5 - Find this magazine at the East Boston Preparatory School, upon a desk in the top floor computer room. Its perk offers +5 Poison Resistance. Magazine #6 - Travel to the Crater of Atom, and find this issue on the top floor of the middle metal shack built into the rocks. The perk provides an additional +5% damage against Mirelurks. Magazine #7 - At the Sentinel Site, go to the far end of the tunnels and search the metal hut overlooking the stockpile chamber. The magazine located here has a perk that grants an additional +5% Damage at night. Magazine #8 - This issue is found at the Coast Guard Pier, on top the toilet in the locked cell beside the secured storage room. Collect this copy to gain +5 Action Points. Magazine #9 - Travel to The Institute, and head towards the outside balcony via Holdren’s quarters to the north of the atrium. The magazine is on a triangular table nearby, and has a perk that features a +5 Damage increase when using the Cryolator, found in Vault 111. Magazine #10 - Located in Trinity Plaza along the east side of the church interior, look for this magazine upon the lectern near the Steamer Trunk. Players gain an added +5 Radiation Resistance as a perk for collecting this piece. Magazine #11 - In the top floor restroom of Hubris Comics, locate this issue upon the table by the Steamer Trunk. RadAway heals an added +5% radiation damage. Magazine #12 - This magazine is found within the last tunnel chamber at Pickman Gallery, where you initially meet Pickman. The perk for this copy allows your canine companion to permanently take 10% less damage. Magazine #13 - Locate this issue inside the Railroad HQ at the Old North Church. It is on top of a metal desk in the brick crypt area along the western side of the room. This magazine grants a perk that allows players to do an additional +5% Damage against Ghouls. Magazine #14 - Inside the living quarters at Park Street Station (Vault 114), look for this magazine issue on a container beneath the “Laundry” sign in the blocked corridor. Similarly to #13, this magazine has a perk that helps players do an additional +5% Damage against Super Mutants. LIVE & LOVE (1-9) These romantic magazines tend to offer Companion-based perks. Each copy of LIVE & LOVE offers a separate, unique perk for each magazine. These perks are listed along with guidelines for finding each issue. Magazine #1 - In Fiddler’s Green Trailer Estates, locate the magazine in a caravan trailer within the eastern section of the estates. Collecting this issue gives Companions a +10 Health increase. Magazine #2 - At the Revere Beach Station, find this collectible inside the upper floor of the promenade building, on top of some concrete blocks near the cooking pot. This magazine causes Companions to do +5% Damage. Magazine #3 - This magazine issue is found upon the table near the recording desk in the WRVR Broadcast Station, and its perk increases Companion carry weight by +10. Magazine #4 - Inside the station entrance at College Square, before going down the stairs, look on top the safe behind the counter to find this magazine. This copy allows players to gain an extra +25% XP from persuading women. Magazine #5 - Find this magazine copy at the very top of the monument at Bunker Hill. Collecting this issue grants players +1 Luck from alcohol when exploring with a Companion. 1 Magazine #6 - Inside the Diamond City Schoolhouse bedroom on the ground floor, locate the magazine atop the bedside table. This magazine offers a perk for Companions to gain +5 Damage Resistance and Energy Resistance. Magazine #7 - Ascend the main staircase at Faneuil Hall to find this collectible sitting on top a small table at the attic level. Similar to #4, this magazine allows players to gain +25% XP from persuading men. Magazine #8 - In the northern entrance of Goodneighbor, enter The Third Rail restroom to find this magazine atop the toilet. This issue allows players to gain +5% XP while exploring with a Companion. 1 Magazine #9 - While still in Goodneighbor, enter the lobby of Hotel Rexford and find this magazine atop a bar counter to the right of the entrance. Collecting this piece causes robot companions to permanently inflict an additional +5% Damage. Grognak the Barbarian This fun, colorful comic grants players increased Critical hit damage for melee & unarmed attacks. Each issue of this comic-styled magazine grants the same perk: Critical Hits with unarmed and melee attacks permanently inflict +5% damage per magazine found, with 11 copies total. Magazine #1 - This likely the first magazine you will collect, as it is found on the kitchen table of your old house where Codsworth lives. Magazine #2 - In the Wicked Shipping Fleet Lockup, locate a small office at the east side of the primary warehouse. Find the magazine in this room on the desk near the key. Magazine #3 - On the top floor of Malden Middle School (Vault 75), this magazine is found upon the bed inside the Overseer’s office. Magazine #4 - At the Corvega Assembly Plant on the top floor, search the metal Raider hut that can be reached using the catwalk bridge. This issue is inside the hut near a Steamer Trunk. Magazine #5 - This issue can be found on top the toilet inside the Gunner Camp at Mass Pike Interchange. Look for a Power Armor Station nearby. Magazine #6 - In Vault 81, Katy the teacher will give this magazine to the player as a reward for completing the Miscellaneous Quest: Short Stories in the Classroom. Magazine #7 - Locate the “dungeon” room on the upper floor of the Museum of Witchcraft, and find the publication on the table near the south wall. Magazine #8 - In the Raider camp at Hyde Park, search along the rooftops of the buildings south of the main path to find the magazine. Magazine #9 - At Back Street Apparel, head upstairs into the apartment, and locate the collectible on a table in the living room, close to the TV and safe. Magazine #10 - Nearby the Park Street Station entrance in Boston Common, find the magazine within the bandstand by the skeleton. Magazine #11 - At the Bus and Apartment Wreckage near Andrew Street Station, look for this magazine on the comic book fan’s bed in the busted apartment. Guns and Bullets Increase the Critical Damage of your Ballistic weapons by collecting Guns and Bullets magazines. Finding copies of this magazine publication gives the player a perk that increases the Critical Damage of Ballistic weapons by +5%, which stacks for each copy found. The perk stat can reach up to 50% if the player collects all 10 issues. Magazine #1 - At the top floor level of Fort Hagen, find the magazine on the oval table in the kitchen. Magazine #2 - In the Rook Family House, locate Barney’s bunker to discover the magazine sitting on a metal desk beside the filing cabinet and lantern. Magazine #3 - Enter the South Boston Military Checkpoint. Look for a copy of this publication on top of a metal desk by the east wall. Magazine #4 - Head over to the Gunners Plaza and locate several mezzanine offices in the southern area. This issue will be on a table surrounded by sofas in the lounge on the top floor. Magazine #5 - This magazine is located in the elevated freeway Gunners camp at Quincy ruins, between a pair of big-rig trailers. Find the collectible on top the desk near the computer terminal. Magazine #6 - At the Cambridge Police Station, wait for the Brotherhood reinforcements to arrive, then look in the station chief’s office inside a locked safe to find the magazine. 1 Magazine #7 - This magazine is found on top a lectern in the stage area of Fraternal Post 115, near an American flag and some sandbags. Magazine #8 - In the Ticonderoga Safehouse, head up to the northwest corner office on the top floor and locate the magazine on a desk inside. Magazine #9 - At the BADTFL Regional Office, find the Chief’s office in the bullpen room on the western side of the building. This magazine issue is on the chief’s desk. Magazine #10 - Travel to the Castle, and head to the center of the Castle grounds. The magazine is found on top the radio operator’s desk outside. There are 10 issues of Guns and Bullets to collect in total. Massachusetts Surgical Journal This publication offers a perk that allows the player to permanently inflict +2% limb damage for each magazine issue found. Finding multiple issues of this publication will stack the perk up to +18% for a total of 9 magazines. Magazine #1 - At the Parsons State Insane Asylum, head down to the bottom level of the facility. This magazine is found inside Lorenzo’s quarters. Magazine #2 - At Medford Memorial Hospital, locate the balcony on the west side, a floor up from the ground level. Search inside the filing and storage room for the collectible. Magazine #3 - Travel to Med-Tek Research and go to the lowest floor where the Prevent is located. The magazine is found on a large lab table in the center. Magazine #4 - At the Greater Mass Blood Clinic, use the terminal to access the analyst’s room and locate the magazine on the desk inside. Magazine #5 - In Sandy Coves Convalescent Home, locate a security door close to the reception area. Look behind the door to find a copy of this publication near the wall of safes. Magazine #6 - At Cambridge Polymer Labs, the Director’s office is located above the reception area. Enter the office to find this collectible on top the desk inside. Magazine #7 - Travel to Greenetech Genetics, and locate a long room about halfway up the northern section of the building. Look for a pair of red sofas with a table in between to find the magazine here. Magazine #8 - This copy requires players to have 50 Tokens to spend. Gather overdue books to trade for tokens, then locate the overdue book vending machine in the southeast section of Boston Public Library. Spend 50 Tokens to purchase and acquire a copy of this magazine. 1 Magazine #9 - In the top floor bedroom of the Cabot House, this magazine is found upon the wooden desk on the western side of the room. Tumblers Today Collecting these magazines gives players a lockpicking bonus. Each issue grants the same perk, up to five times for five issues total. Magazine #1 - Travel to Malden Center, and head to the Raider camp deep into this location. This issue is found within one of the cargo carriages at the station, near a guard post. Magazine #2 - Locate Poseidon Energy Turbine #18-F. In the northwest corner of the facility, look for the magazine near a Steamer Trunk on a metal shelf in the control room. Magazine #3 - On the southwest side of the racetrack at Easy City Downs, find this issue on a chest near the black sofa in the commentator’s area. Magazine #4 - At the West Roxbury Station, locate the maintenance room at the eastern platform to find this magazine in an open locker.. Magazine #5 - In the Fens Street Sewer, search around the cell-like area around the northwest tunnels and catwalks. This issue will be sitting near a Holotape on the metal drawers. Tesla Science If you like to use energy weapons, collect the Tesla Science magazines to boost your Crits. Each issue of this publication offers the same perk: energy weapons will permanently inflict +5% Critical Damage for each magazine found, up to +45% for nine magazines total. Magazine #1 - At Arcjet Systems, head up to the second floor where the CEO’s office is located. Find the magazine nearby his computer terminal. Magazine #2 - Locate the filleting room on the lowest level of Mahkra Fishpacking, below the room with the Steamer Trunk. The magazine is on top of a table in the north east corner of the room. Magazine #3 - This issue is found at Reeb Marina in the warehouse kitchen, on top of a wooden bench near a sweetroll. Magazine #4 - Travel to the Rocky Cave, or Virgil’s Laboratory. Locate the magazine on the broken fridge to the left of Virgil’s terminal. Magazine #5 - At Poseidon Energy, search the central metal catwalk hut for a desk near a Steamer Trunk. This issue is on top of the metal desk where a Bobblehead is also found. Magazine #6 - Head to HalluciGen, Inc. On the first floor Weaponization Research Lab, locate the magazine in the northeast corner. Magazine #7 - In the upper offices above the glass floor inside the Mass Fusion Building, look for the magazine on a computer bank in the southeast mezzanine. Magazine #8 - At the General Atomics Factory, find this issue on a metal desk against the eastern wall in the upper floor office, above the entrance lobby. Magazine #9 - Head to the top floor at University Point. Access the northern computer room via the open curtains, and locate the magazine on a small table in the corner. Tales of a Junktown Jerky Vendor Collect Tales of a Junktown Jerky Vendor magazines to get better vendor prices. This publication allows players to receive better prices when purchasing from vendors. Each issue grants the same perk, up to 8 magazines total. Magazine #1 - Inside the pipe tunnel of the interior cave at Walden Pond, locate this issue on the barrel with the lantern on top. Magazine #2 - Enter the building at Mystic Pines. Search along the western wall north of the main entrance inside. The magazine is on a side table near the TV set. Magazine #3 - Travel to the Super Duper Mart. To the right of a Milton General Hospital poster, look for a magazine stand along the wall to find a copy of this publication. Magazine #4 - At Longneck Lukowski’s Cannery, search the metal catwalk hut in the upper area of the main cannery room. The magazine is found here along with a Bobblehead collectible. Magazine #5 - Inside a caravan on top some containers at Big John’s Salvage, the magazine is found on top a small table with a lantern, somewhat near the Steamer Trunk. Magazine #6 - Travel to the Wreck of the FMS Northern Star. On the upper level of the ship on the northern side, look for a parasol table about mid-deck to find this issue. Magazine #7 - At the Four Leaf Fishpacking Plant, head to the basement locker room on the western side of the plant to locate this magazine on a nearby bench. Magazine #8 - At the Gwinnett Brewery, go up to the metal catwalk hut along the upper level. Climb the pipes and catwalks to reach the magazine near the northwest wall. U.S. Covert Operations Manual Finding these magazines allows players to become permanently more difficult to detect while sneaking. Each copy grants the same perk, and the perk stacks for each copy found, up to 10 times. Magazine #1 - At USAF Satellite Station Olivia, locate a room in the southeast interior that can be unlocked via the computer terminal. Hack the terminal and unlock the door to find this magazine on the desk beside the miniature nuke. Magazine #2 - Travel to Lexington, and enter Slocum Joe’s building. Go down to the basement, and take the elevator further down to the lowest level. Head through the hallways until you reach the executive office, at the top of the double stairwells. The magazine is on the desk beside the terminal. Magazine #3 - At the National Guard Training Yard, head to the cafeteria inside the Barracks. This magazine is found beside a cooler on top of a table. Magazine #4 - In the Revere Satellite Array in the east, locate the satellite in the center area that doesn’t have a dish on top. Ascend the staircase up the satellite tower until you reach the hut at the top. The magazine is on a small table beside a lantern. Magazine #5 - Travel to the Federal Ration Stockpile. Look for Red Tourette’s base up a staircase in the southeast tunnels, close to the exit. Find the magazine on the main table in front of the sofa. Magazine #6 - In the Fort Hagan Command Center, locate a bedroom to the east of the armory. This issue is found on top the nightstand beside the bed, in front of the radio. Magazine #7 - This magazine copy is found in Libertalia. Climb about halfway up the main shanty ship, and look for a red chair near the edge of a walkway. The magazine is on the small table beside the chair. Magazine #8 - At Fort Strong, pick the locks on a couple doors in the southeast corner of the ground level to gain access to General Brock’s office. The magazine is on the desk beside the terminal. Magazine #9 - Locate an Abandoned Shack to the southwest. Enter the floor hatch and descend to the Federal Survival Center on the lowest level. The magazine can be found on top the light blue computer bank beside a terminal and Steamer Trunk. Magazine #10 - At the USS Constitution, this issue is found within the Captain’s cabin inside the ship, on a corner table. This may require the completion of a quest to access this room. Unstoppables The copies of this magazine all offer the same perk: permanently gain +1% chance to avoid all damage from an attack. This will stack with each magazine found, allowing for up to a +5% chance for five magazines total. Magazine #1 - At the Westing Estate, find this issue on top the shack near the river that has a lantern on the floor by the mattress. Magazine #2 - Head over to Shaw High School. Enter the Library office in the north area, and locate a Steamer Trunk on the lower level. The magazine should be nearby. Magazine #3 - Travel to the Suffolk County Charter School. The issue is found in the upper floor library room, near a Holotape and steamer trunk. Magazine #4 - On top the shop counter of Hubris Comics, you’ll find this issue just in front of Grognak’s Axe in the display case. Magazine #5 - At D.B. Technical High School, head to the basement level swimming pool and search near the northwest corner wall. The magazine is on a table above the Fat Man. Wasteland Survival Guides (1-9) Each of these magazines offer specific perks, except for issues #4-5, which are listed in the “Other Magazines" section below. Magazine #1 - Found atop the sideboard table inside the Ranger Cabin. This issue increases the amount of healing from fruits and vegetables by 50%. Magazine #2 - Inside the underground bunker of Gorski Cabin, find this magazine on a metal desk near the journal terminal. This issue allows players to take 5% less damage from insects. Magazine #3 - At the Sunshine Tidings Co-op, this issue is found on the floor inside a locked cabin near the silos. It's beside the mattress and Steamer Trunk. This magazine grants 50% healing from irradiated packaged food & drinks. Magazine #6 - On the western side of the crater at Crater House, locate this issue on a table at the lower level of a stilt shack. Finding this magazine reduces the price of food and drinks from vendors by 10%. Magazine #7 - Head to the Nahant Oceanological Society. In the entrance room on the ground floor, look on the metal desk with the typewriter. This issue allows players to swim 25% faster. Magazine #8 - At the Egret Tours Marina, locate this issue atop the diner counter near the coolant recharge station. This magazine causes players to take 5% less damage from melee attacks. Magazine #9 - Inside the wreckage of the USS Riptide, you'll find this magazine on a table beneath the bridge on the water's level, which allows you to collect more meat from animal kills. Other Magazines Rather than perks, these magazines allow players to unlock fun bonus content. RobCo FUN! RobCo FUN magazines may not give special perks, but they do come with free Holotapes! These magazines come with fun Holotape mini-games to collect and play. Magazine #1 - Inside the cafeteria area in the northeast part of Vault 111, access the computer terminal to play and collect the Red Menace Holotape game. Only the Holotape is available, no magazine. Magazine #2 - On the top floor of the Museum of Freedom where you meet Preston Garvey and his crew, find the magazine on Sturges’ desk beside the terminal, unlocking the Atomic Command holotape. Magazine #3 - Found at the Fort Hagen Command Center, in the room where you speak to Kellogg. Look behind a desks where the white computer terminal is located to find the magazine on the floor with the Pip Fall holotape. Magazine #4 - Head to Diamond City and enter Valentine’s Detective Agency. Sitting on the desk at the back right corner is the magazine and Zeta Invaders game. Magazine #5 - Head to Goodneighbor and go inside the Memory Den. Go down to the Memory Lounger room in the basement to find the magazine on a metal desk along the back left wall. This includes the Grognak & the Ruby Ruins Holotape. Hot Rodder Unlock new custom paint jobs for your Power Armor suit. Magazine #1 - Inside the concrete hut at Robotics Disposal Ground where the computer terminal is located, on top the desk. Magazine #2 - Found inside Zeke’s trailer at Atom Cats Garage, on top the bedside table. Magazine #3 - In the parking lot Funhouse west of the Hospital at the West Roxbury, found in the top floor sleeping quarters next to the prize cells. La Coiffe These two magazines unlock new hairstyles for your character. Magazine #1 -. Head toward the roof exit on the west side of Fallon’s Department Store. Look for the magazine on the upper floor in the octagonally shaped room, near the Steamer Trunk. Magazine #2 - At Charlestown Laundry, find this issue inside a shopping basket on top the washing machines. Picket Fences These magazines unlock new items to build in settlement workshops, including statues, picket fences, high-tech lights, potted plants, and patio furniture. Magazine #1 - In the Blast Furnace area of Saugus Ironworks, look on the catwalk just below where you found the Bobblehead and Steamer Trunk. Magazine #2 - Prior to descending into the main treatment chamber of Weston Water Treatment Plant, locate the magazine inside the metal office that overlooks the generator room. Magazine #3 - In the main room of Beantown Brewery with the vat, this issue is located in the foreman’s concrete wall offices on the upper walkways. Magazine #4 - In the center of the building in Hardware Town, head upstairs to the office to find this magazine on the desk with the key. Magazine #5 - In the Combat Zone in front of the main stage, find this issue on a formica table near the bar on the ground level. Taboo Tattoos These magazines unlock different tattoos for your character. Magazine #1 - Near two trailers in the Thicket Excavations area, look for this magazine inside the metal trailer caravan in the excavation area on the marble edge. Magazine #2 - Found in the scavenger’s sleeping area of Concord Civic Access, in the western area beside the stairs. It’s on the floor next to the Steamer Trunk. Magazine #3 - Head to the Irish Pride Industries Shipyard and enter the docked ship to find this magazine on the metal bench inside. Magazine #4 - Locate this magazine inside Horatio’s barber shop at the main atrium area of Vault 81. Magazine #5 - Find this magazine within the central interior tunnels of the Mass Pike Tunnel, next to a skeleton near the Power Armor station. Total Hack Allows players to hack Protectrons, spotlights and turrets. Magazine #1 - This magazine is found beneath the tree in the center of the Wildwood Cemetery, and allows Protectrons to be hacked. Magazine #2 - At Wattz Consumer Electronics, locate this issue on the terminal desk along the north wall of the basement server room. It unlocks the ability to hack spotlights. Magazine #3 - At the Shamrock Taphouse, a female mannequin standing atop the table in the so called “game” room will be holding this magazine. This unlocks players to hack turrets. Wasteland Survival Guides #4-5 Issue #4 - This issue unlocks new settlement decorations. It’s found inside the main shack at Lynn Woods, atop a sleeping bag near the Steamer Trunk. Issue #5 - This issue allows Diamond City to be permanently marked on your map. At the Old Gullet Sinkhole, search inside the sinkhole itself to find this issue next to the cooking pot station on a concrete block. Source: http://www.usgamer.net/articles/fallout-4-all-magazine-locations-and-types
  5. Xbox One owners who pre-order Fallout 4 through the Xbox Store now can get Fallout 3free within 7-10 days, Bethesda's vice president of PR and marketing Pete Hines told Polygon this morning. The free game offer isn't limited to Xbox Store pre-orders, but the timing is. To claim your free Fallout 3 copy, there are two scenarios, depending on where and when you pre-order Fallout 4. Pre-order Fallout 4 as a download through the Xbox Store, and Microsoft will send you a code within 7-10 days to download The Xbox 360 version of Fallout 3. It will be playable immediately on that system and at an undetermined date when the game becomes backward compatible on Xbox One. "I don't know what the timeframe is as to when that will happen," Hines said.Pre-order Fallout 4 at retail, and you'll receive the Fallout 3 download code when you pick up your physical copy of Fallout 4 on its Nov. 10 release. It splits like this, Hines said, because you'll pay $59.99 upfront for Fallout 4 when you pre-order it through the Xbox Store, while you might not even have to put money down for a retail pre-order. Hines said that he isn't sure how long the "limited time" Xbox offer will last, though he did explain the reasoning behind it. "Basically it's meant to make sure folks know that this is not a 'forever and ever' thing," he said. "So that does mean there is a scenario where you could go into a store to pickup a copy of Fallout 4 post-launch and not get a copy of the game with the code. But I'm not sure how many copies will include it, or for how long. To be determined." Hines also told Polygon that the offer is exclusive to Xbox and will not apply to other platforms like PlayStation and Steam. Bethesda detailed Fallout 4 at its first E3 press conference. The next day at Microsoft's E3 2015 press conference, game director Todd Howard took the stage talk more about the game. As he was speaking, a video overlay appeared in the livestream. It read, as you can see below, "Xbox exclusive offer: Fallout 3 included with Fallout 4." The pre-order requirement, however, wasn't mentioned. At the same press conference, Microsoft announced that the Xbox One will be backward compatible with Xbox 360 games. About 20 games are already working, and the company plans to support 100 by this holiday season. Developer Bethesda Game Studios' Fallout 4 is set for release on PlayStation 4, Xbox One and Windows PC. To ease the wait until you enter Vault 111, you can press play below and watch its first trailer. http://www.polygon.com/2015/7/2/8883475/how-get-fallout-3-free-on-xbox-one-360
  6. Fallout 4 gameplay will be shown to the press by Bethesda at E3 next month behind closed doors, according to a report. The report comes from German site PC Games, which states Bethesda will skip a public announcement at the event, opting instead to show a 20-30 minute demo to invited press outlets. The site was told the information from anonymous sources, but it makes perfect sense, honestly whether true or not is yet to be determined. If the game is indeed to be shown in some capacity at the show, its doubtful Bethesda wont show at least a trailer on the show floor. Its E3 after all, and the company is hosting a public event which fans can attend for a reason. E3 2015 takes place at the LA Convention Center June 16-18 and Bethesdas first-ever showcase at the event will take place the Sunday before E3 on June 14. Fans will be able to attend, and more information on how to register will be announced at a future date. Fallout 4 was confirmed to be coming at some point in the future as far back as 2008, and back in 2012 the games setting was rumored to be Boston. More rumors of a Boston setting came to light the following year via a purported casting call sheet. E3 2013 rumors stated the game was shown behind closed doors to press at the event, but reports on the matter proved to be false. Hopefully, soon, all the pining will be brought to an end with an announcement, which will also deter hoaxers from creating fake countdown sites and trademarks. Thanks, AGB. Source: http://www.vg247.com...-e3-2015-rumor/ Click here to view the article
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